WOOOHOOO YEAAAH BABEYT ITS FUCKING UH HYRULE WARRIORS LETSGOOO!!!!


Anyway I loooove Hyrule Warriors it is such a precious game to me. And to be precise I'm talking about the first game in the series. There isn't anything wrong with the other games in the series but they are just so different than my beloved original Hyrule Warriors that I'm basically outside of their intended demographic.

If you don't know, Hyrule Warriors is a Legend of Zelda spin-off title that is a non-canonical series-wide crossover which allows you to play as most of the more notable characters amongst the series; protagonists, antagonists, even the occasional unaligned minor NPC get their playable debut here. Hyrule Warriors is a musou, which if you're not familiar with the term, you'll often see musou games referred to as "Dynasty Warriors-like" or the more long-windedly but more descriptive "hack-and-slash action-RPG" by gaming news sites and the such. They are action-RPGs characterized by their many playable characters with simple to execute hack-and-slash combat, its incredibly large levels with enemies ranging in the hundreds, and light war simulator mechanics. They're almost all made by one company, Koei Tecmo, and its progenitor is easily traced back to Dynasty Warriors 2, so what constitues a musou is pretty specific and it isn't entirely uncommon for one to consider all musou games to fall under the broader Dynasty Warriors franchise.

Musou get a lot of flak all things considered LOL. It's not totally undeserved because a lot of musou games are bad but you'll commonly hear ppl who don't do musou whine about them being "repetitive" or "too button mash-y" or some such things... Enough so that musou is in an exclusive club of game genres, alonside visual novels and turned-based JRPGs, where the average game journalist's review on it is to be taken with a complete grain of salt.